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Christopher Cheong
Christopher Cheong
Associate Professor, RMIT University
No verified email - Homepage
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Cited by
Year
Quick Quiz: A Gamified Approach for Enhancing Learning
C Cheong, F Cheong, J Filippou
PACIS, 206, 2013
3402013
Towards the gamification of learning: Investigating student perceptions of game elements
C Cheong, J Filippou, F Cheong
Journal of Information Systems Education 25 (3), 233, 2014
3292014
Social Media Data Mining: A Social Network Analysis Of Tweets During The 2010-2011 Australian Floods
F Cheong, C Cheong
289*2011
Designing a mobile-app-based collaborative learning system
C Cheong, V Bruno, F Cheong
Journal of Information Technology Education. Innovations in Practice 11, 97, 2012
1582012
Generating compact classifier systems using a simple artificial immune system
K Leung, F Cheong, C Cheong
Systems, Man, and Cybernetics, Part B: Cybernetics, IEEE Transactions on 37 …, 2007
722007
From group-based learning to cooperative learning: A metacognitive approach to project-based group supervision
C Cheong
Informing Science 13, 2010
692010
Hermes: Designing goal-oriented agent interactions
C Cheong, M Winikoff
International Workshop on Agent-Oriented Software Engineering, 16-27, 2005
602005
The combined effect of self-efficacy and academic integration on higher education students studying IT majors in Taiwan
F Weng, F Cheong, C Cheong
Education and Information Technologies 15, 333-353, 2010
492010
A model to investigate preference for use of gamification in a learning activity
J Filippou, C Cheong, F Cheong
Australasian Journal of Information Systems 22, 2018
462018
Modelling IS student retention in Taiwan: Extending Tinto and Bean’s model with self-efficacy
F Weng, F Cheong, C Cheong
Innovation in Teaching and Learning in Information and Computer Sciences 9 …, 2010
452010
Consumer credit scoring using an artificial immune system algorithm
K Leung, F Cheong, C Cheong
Evolutionary Computation, 2007. CEC 2007. IEEE Congress on, 3377-3384, 2007
442007
Using Design Science Research to Incorporate Gamification into Learning Activities
C Cheong, F Cheong, J Filippou
PACIS, 156, 2013
342013
Modelling the impact of study behaviours on academic performance to inform the design of a persuasive system
J Filippou, C Cheong, F Cheong
Information & Management 53 (7), 892-903, 2016
292016
Understanding student perceptions of game elements to develop gamified systems for learning
C Cheong, J Filippou, F Cheong
252013
Designing Persuasive Systems to Influence Learning: Modelling the Impact of Study Habits on Academic Performance
J Filippou, C Cheong, F Cheong
PACIS, 156, 2015
232015
Hermes: a methodology for goal oriented agent interactions
C Cheong, M Winikoff
Proceedings of the fourth international joint conference on Autonomous …, 2005
212005
Improving flexibility and robustness in agent interactions: Extending Prometheus with Hermes
C Cheong, M Winikoff
International Workshop on Software Engineering for Large-Scale Multi-agent …, 2005
212005
COVID-19 and education: Learning and teaching in a pandemic-constrained environment
C Cheong, J Coldwell-Neilson, K MacCallum, T Luo, A Scime
Informing Science, 2021
182021
Hermes: Designing flexible and robust agent interactions
C Cheong, M Winikoff
Handbook of Research on Multi-Agent Systems: Semantics and Dynamics of …, 2009
182009
Combining the Fogg behavioural model and hook model to design features in a persuasive app to improve study habits
J Filippou, C Cheong, F Cheong
arXiv preprint arXiv:1606.03531, 2016
172016
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