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Seth Giddings
Seth Giddings
Professor of Ludic Technologies, Winchester School of Art, University of Southampton
Verified email at soton.ac.uk - Homepage
Title
Cited by
Cited by
Year
New media: A critical introduction
M Lister, J Dovey, S Giddings, I Grant, K Kelly
Routledge, 2008
38972008
Events and collusions: A glossary for the microethnography of video game play
S Giddings
Games and culture 4 (2), 144-157, 2009
2002009
Little Jesuses and*@#?-off robots: On cybernetics, aesthetics, and not being very good at Lego Star Wars
S Giddings, H Kennedy
The pleasures of computer gaming: Essays on cultural history, theory and …, 2008
1502008
Nowe media
M Lister, J Dovey, S Giddings, I Grant, K Kelly
Wprowadzenie, Wydawnictwo Uniwersytetu Jagiellońskiego, Kraków, 2009
1392009
Gameworlds: Virtual media and children's everyday play
S Giddings
Bloomsbury Academic, 2014
1362014
Playing with non-humans: Digital games as techno-cultural form
S Giddings
Proceedings of DiGRA 2005 Conference: Changing Views: Worlds in Play, 2005
1202005
Digital games as new media
S Giddings, HW Kennedy
Understanding digital games, 129-147, 2006
632006
New media
M Lister, J Dovey, S Giddings, I Grant, K Kelly
A critical Introduction 2, 2009
622009
Dionysiac machines: Videogames and the triumph of the simulacra
S Giddings
Convergence 13 (4), 417-431, 2007
492007
Walkthrough: Videogames and technocultural form
S Giddings
University of the West of England, Bristol, 2006
472006
Pokémon GO as distributed imagination
S Giddings
Mobile Media & Communication 5 (1), 59-62, 2017
462017
“I’m the one who makes the Lego Racers Go”: Studying virtual and actual play
S Giddings
Growing up online: young people and digital technologies, 37-50, 2007
412007
A'pataphysics engine: Technology, play, and realities
S Giddings
Games and Culture 2 (4), 392-404, 2007
322007
The new media and technocultures reader
M Lister
Routledge, 2011
312011
i Kelly, K.(2009)
M Lister, J Dovey, S Giddings, I Grant
Nowe media. Wprowadzenie. Kraków: Wydawnictwo Uniwersytetu Jagiellońskiego, 0
27
Drawing without light: Simulated photography in videogames
S Giddings
The photographic image in digital culture, 41-55, 2013
252013
Introduction to special issue ludic economies: Ludic economics 101
S Giddings, A Harvey
Games and culture 13 (7), 647-651, 2018
242018
Accursed play: The economic imaginary of early game studies
S Giddings
Games and Culture 13 (7), 765-783, 2018
222018
Bright bricks, dark play: On the impossibility of studying LEGO
S Giddings
LEGO studies, 241-267, 2014
222014
“Incremental speed increases excitement”: bodies, space, movement, and televisual change
S Giddings, HW Kennedy
Television & New Media 11 (3), 163-179, 2010
222010
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