New media: A critical introduction M Lister, J Dovey, S Giddings, I Grant, K Kelly Routledge, 2008 | 3897 | 2008 |
Events and collusions: A glossary for the microethnography of video game play S Giddings Games and culture 4 (2), 144-157, 2009 | 200 | 2009 |
Little Jesuses and*@#?-off robots: On cybernetics, aesthetics, and not being very good at Lego Star Wars S Giddings, H Kennedy The pleasures of computer gaming: Essays on cultural history, theory and …, 2008 | 150 | 2008 |
Nowe media M Lister, J Dovey, S Giddings, I Grant, K Kelly Wprowadzenie, Wydawnictwo Uniwersytetu Jagiellońskiego, Kraków, 2009 | 139 | 2009 |
Gameworlds: Virtual media and children's everyday play S Giddings Bloomsbury Academic, 2014 | 136 | 2014 |
Playing with non-humans: Digital games as techno-cultural form S Giddings Proceedings of DiGRA 2005 Conference: Changing Views: Worlds in Play, 2005 | 120 | 2005 |
Digital games as new media S Giddings, HW Kennedy Understanding digital games, 129-147, 2006 | 63 | 2006 |
New media M Lister, J Dovey, S Giddings, I Grant, K Kelly A critical Introduction 2, 2009 | 62 | 2009 |
Dionysiac machines: Videogames and the triumph of the simulacra S Giddings Convergence 13 (4), 417-431, 2007 | 49 | 2007 |
Walkthrough: Videogames and technocultural form S Giddings University of the West of England, Bristol, 2006 | 47 | 2006 |
Pokémon GO as distributed imagination S Giddings Mobile Media & Communication 5 (1), 59-62, 2017 | 46 | 2017 |
“I’m the one who makes the Lego Racers Go”: Studying virtual and actual play S Giddings Growing up online: young people and digital technologies, 37-50, 2007 | 41 | 2007 |
A'pataphysics engine: Technology, play, and realities S Giddings Games and Culture 2 (4), 392-404, 2007 | 32 | 2007 |
The new media and technocultures reader M Lister Routledge, 2011 | 31 | 2011 |
i Kelly, K.(2009) M Lister, J Dovey, S Giddings, I Grant Nowe media. Wprowadzenie. Kraków: Wydawnictwo Uniwersytetu Jagiellońskiego, 0 | 27 | |
Drawing without light: Simulated photography in videogames S Giddings The photographic image in digital culture, 41-55, 2013 | 25 | 2013 |
Introduction to special issue ludic economies: Ludic economics 101 S Giddings, A Harvey Games and culture 13 (7), 647-651, 2018 | 24 | 2018 |
Accursed play: The economic imaginary of early game studies S Giddings Games and Culture 13 (7), 765-783, 2018 | 22 | 2018 |
Bright bricks, dark play: On the impossibility of studying LEGO S Giddings LEGO studies, 241-267, 2014 | 22 | 2014 |
“Incremental speed increases excitement”: bodies, space, movement, and televisual change S Giddings, HW Kennedy Television & New Media 11 (3), 163-179, 2010 | 22 | 2010 |