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Wolfgang Tatzgern
Wolfgang Tatzgern
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Title
Cited by
Cited by
Year
Stochastic substitute trees for real-time global illumination
W Tatzgern, B Mayr, B Kerbl, M Steinberger
Symposium on interactive 3D graphics and games, 1-9, 2020
72020
Effect-based multi-viewer caching for cloud-native rendering
A Weinrauch, W Tatzgern, P Stadlbauer, A Crickx, J Hladky, A Coomans, ...
ACM Transactions on Graphics (TOG) 42 (4), 1-16, 2023
62023
On-the-fly vertex reuse for massively-parallel software geometry processing
M Kenzel, B Kerbl, W Tatzgern, E Ivanchenko, D Schmalstieg, ...
Proceedings of the ACM on Computer Graphics and Interactive Techniques 1 (2 …, 2018
62018
Clouds in the Cloud: Efficient Cloud-Based Rendering of Real-Time Volumetric Clouds
A Weinrauch, S Lorbek, W Tatzgern, P Stadlbauer, M Steinberger
High-Performance Graphics 2023: HPG 2023, 2023
42023
Surface Light Cones: Sharing Direct Illumination for Efficient Multi-viewer Rendering
P Stadlbauer, A Weinrauch, W Tatzgern, M Steinberger
High-Performance Graphics 2023: HPG 2023, 65-75, 2023
22023
Efficient Rendering of Participating Media for Multiple Viewpoints
R Stojanovic, A Weinrauch, W Tatzgern, A Kurz, M Steinberger
High-Performance Graphics 2023: HPG 2023, 55-64, 2023
22023
Radiance Caching with On-Surface Caches for Real-Time Global Illumination
W Tatzgern, A Weinrauch, P Stadlbauer, JH Mueller, M Winter, ...
Proceedings of the ACM on Computer Graphics and Interactive Techniques 7 (3 …, 2024
2024
Billboard layers in object-space rendering
D Schmalstieg, M Steinberger, W Tatzgern
US Patent 11,875,452, 2024
2024
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Articles 1–8