Zhenan Feng
Zhenan Feng
Lecturer in Digital Built Environment, School of Built Environment, Massey University
Verified email at massey.ac.nz
Title
Cited by
Cited by
Year
Immersive Virtual Reality Serious Games for Evacuation Training and Research: A Systematic Literature Review
Z Feng, VA González, R Amor, R Lovreglio, G Cabrera-Guerrero
Computers & Education 127, 252-266, 2018
842018
Prototyping Virtual Reality Serious Games for Building Earthquake Preparedness: The Auckland City Hospital Case Study
R Lovreglio, V Gonzalez, Z Feng, R Amor, M Spearpoint, J Thomas, ...
Advanced Engineering Informatics 38, 670-682, 2018
512018
An immersive virtual reality serious game to enhance earthquake behavioral responses and post-earthquake evacuation preparedness in buildings
Z Feng, VA González, R Amor, M Spearpoint, J Thomas, R Sacks, ...
Advanced Engineering Informatics 45, 101118, 2020
92020
How people make decisions during earthquakes and post-earthquake evacuation: Using Verbal Protocol Analysis in Immersive Virtual Reality
Z Feng, VA González, M Trotter, M Spearpoint, J Thomas, D Ellis, ...
Safety Science 129, 104837, 2020
62020
Rapid 3D Reconstruction of Indoor Environments to Generate Virtual Reality Serious Games Scenarios
Z Feng, VA González, L Ma, MMA Al-Adhami, C Mourgues
18th International Conference on Construction Applications of Virtual …, 2018
22018
Towards a customizable immersive virtual reality serious game for earthquake emergency training
Z Feng, VA González, C Mutch, R Amor, A Rahouti, A Baghouz, N Li, ...
Advanced Engineering Informatics 46, 101134, 2020
12020
Instructional mechanisms in immersive virtual reality serious games: Earthquake emergency training for children
Z Feng, VA González, C Mutch, R Amor, G Cabrera‐Guerrero
Journal of Computer Assisted Learning, 2020
2020
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