Immersive Virtual Reality Serious Games for Evacuation Training and Research: A Systematic Literature Review Z Feng, VA González, R Amor, R Lovreglio, G Cabrera-Guerrero Computers & Education 127, 252-266, 2018 | 84 | 2018 |
Prototyping Virtual Reality Serious Games for Building Earthquake Preparedness: The Auckland City Hospital Case Study R Lovreglio, V Gonzalez, Z Feng, R Amor, M Spearpoint, J Thomas, ... Advanced Engineering Informatics 38, 670-682, 2018 | 51 | 2018 |
An immersive virtual reality serious game to enhance earthquake behavioral responses and post-earthquake evacuation preparedness in buildings Z Feng, VA González, R Amor, M Spearpoint, J Thomas, R Sacks, ... Advanced Engineering Informatics 45, 101118, 2020 | 9 | 2020 |
How people make decisions during earthquakes and post-earthquake evacuation: Using Verbal Protocol Analysis in Immersive Virtual Reality Z Feng, VA González, M Trotter, M Spearpoint, J Thomas, D Ellis, ... Safety Science 129, 104837, 2020 | 6 | 2020 |
Rapid 3D Reconstruction of Indoor Environments to Generate Virtual Reality Serious Games Scenarios Z Feng, VA González, L Ma, MMA Al-Adhami, C Mourgues 18th International Conference on Construction Applications of Virtual …, 2018 | 2 | 2018 |
Towards a customizable immersive virtual reality serious game for earthquake emergency training Z Feng, VA González, C Mutch, R Amor, A Rahouti, A Baghouz, N Li, ... Advanced Engineering Informatics 46, 101134, 2020 | 1 | 2020 |
Instructional mechanisms in immersive virtual reality serious games: Earthquake emergency training for children Z Feng, VA González, C Mutch, R Amor, G Cabrera‐Guerrero Journal of Computer Assisted Learning, 2020 | | 2020 |