Christof Lutteroth
Christof Lutteroth
Computer Science, University of Bath
Verified email at - Homepage
Cited by
Cited by
Realistic load testing of web applications
D Draheim, J Grundy, J Hosking, C Lutteroth, G Weber
Conference on Software Maintenance and Reengineering (CSMR'06), 11 pp.-70, 2006
Virtual-reality exergaming improves performance during high-intensity interval training
M Farrow, C Lutteroth, PC Rouse, JLJ Bilzon
European journal of sport science 19 (6), 719-727, 2019
Designing for the eye: design parameters for dwell in gaze interaction
AM Penkar, C Lutteroth, G Weber
Proceedings of the 24th australian computer-human interaction conference …, 2012
Interactive feedforward for improving performance and maintaining intrinsic motivation in VR exergaming
SC Barathi, DJ Finnegan, M Farrow, A Whaley, P Heath, J Buckley, ...
Proceedings of the 2018 CHI conference on human factors in computing systems …, 2018
OpenID and the enterprise: A model-based analysis of single sign-on authentication
J Bellamy-McIntyre, C Luterroth, G Weber
2011 IEEE 15th International Enterprise Distributed Object Computing …, 2011
Gaze vs. mouse: A fast and accurate gaze-only click alternative
C Lutteroth, M Penkar, G Weber
Proceedings of the 28th annual ACM symposium on user interface software …, 2015
Domain specific high-level constraints for user interface layout
C Lutteroth, R Strandh, G Weber
Constraints 13, 307-342, 2008
A maturity model for computing education
C Lutteroth, A Luxton-Reilly, G Dobbie, J Hamer
Proceedings of the ninth Australasian conference on Computing education …, 2007
3D models from the black box: investigating the current state of image-based modeling
HM Nguyen, B Wünsche, P Delmas, C Lutteroth
Václav Skala-UNION Agency, 2012
Virtual performance augmentation in an immersive jump & run exergame
C Ioannou, P Archard, E O'neill, C Lutteroth
Proceedings of the 2019 CHI conference on human factors in computing systems …, 2019
Me vs. Super (wo) man: Effects of Customization and Identification in a VR Exergame
J Koulouris, Z Jeffery, J Best, E O'neill, C Lutteroth
Proceedings of the 2020 CHI conference on human factors in computing systems …, 2020
Challenges in virtual reality exergame design
LA Shaw, BC Wünsche, C Lutteroth, S Marks, R Callies
Australian Computer Society, Inc.(ACS), 2015
The auckland layout editor: An improved gui layout specification process
C Zeidler, C Lutteroth, W Sturzlinger, G Weber
Proceedings of the 26th annual ACM symposium on User interface software and …, 2013
Development and evaluation of an exercycle game using immersive technologies
LA Shaw, BC Wünsche, C Lutteroth, S Marks, J Buckley, P Corballis
Australian Computer Society, Inc.(ACS), 2015
A quantitative quality model for gesture based user interfaces
K Barclay, D Wei, C Lutteroth, R Sheehan
Proceedings of the 23rd Australian Computer-Human Interaction Conference, 31-39, 2011
Modeling a realistic workload for performance testing
C Lutteroth, G Weber
2008 12th International IEEE Enterprise Distributed Object Computing …, 2008
Effects of emotion and agency on presence in virtual reality
C Jicol, CH Wan, B Doling, CH Illingworth, J Yoon, C Headey, C Lutteroth, ...
Proceedings of the 2021 CHI conference on human factors in computing systems …, 2021
Designing a web-based telehealth system for elderly people: An interview study in New Zealand
JS Dhillon, C Ramos, BC Wünsche, C Lutteroth
2011 24th International Symposium on Computer-Based Medical Systems (CBMS), 1-6, 2011
Competition and cooperation with virtual players in an exergame
LA Shaw, J Buckley, PM Corballis, C Lutteroth, BC Wünsche
PeerJ Computer Science 2, e92, 2016
Making 3D work: a classification of visual depth cues, 3D display technologies and their applications
M Mehrabi, E Peek, B Wuensche, C Lutteroth
AUIC2013, 2013
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